Unleash unparalleled realms in your next game or film with cutting-edge Unreal Engine-Level Art. Immerse your audience in worlds where every detail breathes life into your vision.
As an Unreal Engine Artist specializing in Level Art, I bring game and film ideas to life with Unreal Engine. My expertise lies in crafting engaging and optimized environments, guiding players through interactive worlds in games, or creating stunning cinematic environments for films. I thrive in collaboration and believe that clear communication and understanding your vision are key to delivering exceptional results.
Let’s connect and explore how we can build something extraordinary together!
- Delivered high-quality, optimized-level art for clients across various industries using Unreal Engine.
- Troubleshooted and resolved technical-level art issues, including scene optimization, crashes, bad meshes, and UVs.
- Created immersive cinematics, still shots, and videos using Unreal Engine Sequencer and Movie Render Queue.
- Developed complex and advanced materials within Unreal Engine.
- Utilized Blueprint scripting for dynamic-level art features, including object and material randomization.
- Developed engaging 3D mobile games using Unity.
- Built and integrated character AI and game mechanics from scratch in C#.
- Demonstrated proficiency in code maintenance by integrating and modifying existing codebases.
- Developed engaging 3D shooting games for mobile platforms using Unity.
- Built and integrated AI mechanics for characters and game logic in C# within Unity.
- Developed immersive 3D environments for mobile games in Unity.
- Created high-quality 3D game assets in Blender.
- Produced detailed textures for optimized game assets.
- Designed logos and promotional banners using Photoshop and Illustrator.
- Developed engaging social media graphics for content across platforms.